This exciting new certificate program will teach students how to use both 3ds max and Character Studio to design, develop, and animate 3D video game characters. This program includes an internship opportunity for an additional fee. Internships are either three or six months and are performed remotely from your current location.
Art/Character Development is one of the most important skills behind the success of digital games. The Character Creation specialization included in this program prepares you to create 2D and 3D artwork for digital games. You will complete individual assignments to develop the knowledge and skills necessary to create characters, models, textures, and environmental art for games. You will learn to use a variety of tools to create character game art.
BENEFITS TO YOUR ORGANIZATION
COURSE OBJECTIVES
TRAINING DESCRIPTION AND MATERIALS
The character development section applies the principles to the process of creating 3D game art/character development. Emphasis is placed on modeling, texturing, and preparing models for animation. Once you have mastered character development, you will learn 3D animation.
The computer requirements are a processor with a Pentium II with a minimum processor speed of 550mhz, a hard-disk drive available space of 10 gigs, minimum Ram of 128MB, a color monitor, a high speed Internet connection, Windows Media 9.0, Anark Player, Microsoft Producer 1.1, and Microsoft PowerPoint 2002.
Recommended materials include Adobe Photoshop 6.0, Motion Capture (MoCap) Library of Movements, Perspective - for Comic Book Artists, How to Draw Comic Book Heroes and Villains, Animating Real-Time Game Characters (Game Development Series), and Model, Rig, Animate!With 3ds max 6.
HOURS
Your 3D Studio Max training course includes 650 hours of on-line instruction for 1 employee. Pricing includes training administration, 3ds max 6 (includes Character Studio 4), 3ds max Fundamentals Courseware, Character Studio Fundamentals Courseware, Mastering the Art of Production with 3ds max 4, Modeling a Character in 3ds max, and an activity evaluation at the conclusion of training.